AI Insights · Timothy · October 2025
Performance of Top 5 Stickman Games on Unified Platform in Switzerland Q3 2025
Explore the performance of top Stickman games in Switzerland during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the top Stickman games on the unified platform in Switzerland exhibited varied performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals intriguing trends across these popular titles.
Stickman Hook by MADBOX saw a peak in weekly revenue at $74 in mid-July, with fluctuations throughout the quarter, eventually stabilizing around $36 by the end of September. Weekly downloads began at 340, reaching a high of 830 in early July, before gradually decreasing to 287 by the end of the quarter. Active users initially dropped from 2665 to 793 mid-quarter but concluded at 954.
Supreme Duelist from Neron's Brother SARL experienced modest revenue, peaking at $22 in late August. Downloads increased from 370 to 542 by late July but later settled around 270. Active users saw a slight rise from 1973 to 2439 in early August, before slightly declining to 1733.
Stickman Party: 4 Player Games, developed by Maxim Krivokonev, had minimal revenue impact. Downloads were fairly stable, starting at 348 and ending at 253. Active users peaked at 1539 in mid-July but gradually decreased to 1261 by the end of September.
Stick War: Legacy from Max Games Studios saw revenue fluctuate, peaking twice at $401 in July and September. Downloads were relatively consistent, starting at 261 and ending at 315. Active users showed a slight upward trend, closing at 724.
Stickman Party: 4 Player Games maintained stable download numbers and active users, with minor fluctuations throughout the quarter, reflecting steady engagement.
For more detailed insights and analysis, visit Sensor Tower's platform.